Creating a Retro Game Over Behavior

Retro style opening cutscene.
  • When the player death sequence is triggered the game is put into non interactive mode.
  • The “Restart Game” text is enabled.
  • The “Game Over” text is enabled.
  • Change the colors of the “Game Over” text.
  • Allow the player to insert a token for a replay (either 1 or L is accepted, L looks like 1).
Coroutine to provide old school GAME OVER flash.
Retro GAME OVER behavior.
Main Menu Retro style

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