Galaxy Shooter — Phase I: Framework
May 1, 2021
Day 35 — Aspiring Game Creator
2D Game Dev: Galaxy Shooter
Objective: Ammo Collectable
- Create a pick-up to refill the ammo count.
Power-Ups, Pick-Ups & collectibles, they’ll all share the same basic functionality, an object floating in space which when the player interacts with will activate its ‘power’.
The ENERGY CELL PACK (shown below) will refill the Laser Cannons ammo/energy by 5, 10 or max depending on the collectible type.
Triple Shot power-up will max out energy whereas the standard Energy Cell pick-up will give +5 energy.