Galaxy Shooter — Phase II: Core Programming
Day 45 — Aspiring Game Creator
2D Game Dev: Galaxy Shooter
Objective: Aggressive Enemy Type: If the ENEMY is within range of the PLAYER, the ENEMY will try and RAM the player ship.
Using the FIELD-OF-VIEW scan from the Cloaking Class, once the PLAYER is “In View” the Aggression Class is activated, targets the player and if within range, targets the player, multiplies the speed x4 and slams into the player.