Galaxy Shooter — Phase II: Core Programming

Rob George
May 13, 2021

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Day 46 — Aspiring Game Creator

2D Game Dev: Galaxy Shooter

Maybe Wild E Coyote is piloting one of those alien ships?

Objective: Smart Enemy Type: Create an enemy type that knows when it’s behind the player (BELOW) and FIRES a WEAPON Backwards.

Making use again of the FOV, this one at the rear of the enemy, once the enemy has passed a particular Y-threshold, the rear Field-Of-View is enabled, if the Player is spotted, the enemy launches a heat seeking Retro Rocket, destroying itself, but chasing the player until destroyed or exploding.

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